what is plunderludics?
plunderludics means making games out of games.
heavily inspired by metagaming and plunderphonics, we (the 'plunderludics working group') are trying to explore the possibilities of creating new media using existing videogames as raw material.
this website is an effort to document our work, other work in the plunderludic genre, and provide resources for anyone interested in making similar things. let's make a thousand plunderludics together.
here's a video we made in early 2023 about it (many things have happened since)
directory
a big list of all the plunderludic games we're aware of
references
references and inspirations from games and other media
devlogs
ongoing log of plunderludic experiments and tool development
tools
UnityHawk is a free and open-source Unity plugin we have been developing to make plunderludic development easier and more flexible. Some other potentially useful tools are listed here.
guides
the most up-to-date tutorial for using UnityHawk is this recording of the workshop we held in mid-December.
These other guides are somewhat out of date and/or unfinished, but might be useful...
- how to plunderludics (old) (wip) is a step-by-step guide to game-sampling and creating a collage-style plunder using UnityHawk.
- plundering 101 (old) is an overview of the tools and repos we've been using for plundering
- using preexisting save files
contact
if you want to know more, want to make your own plunderludics, want help setting up any of the tools, know some plunderludic work that isn't listed on this website, or want to say hi, join the discord