plunderludics working group

We are mut moochi, Jonny Hopkins, and Gurn Group. We are game developers with a common interest in an approach to game development we call 'plunderludics', meaning using existing videogames as raw material to make new videogames (think collage, remix, sampling, etc.) Our work so far has involved historical research, curation, tool development, and game design.

Important points of inspiration are plunderphonics, Metagaming, Myfanwy Ashmore, Cory Arcangel, 100 Free Beetles, Oikospiel, and Multibowl, among many others.

shows & events

July 2024. Plunderludics workshop. at boshi's in NYC. Two-weekend workshop on how to use UnityHawk, including a week-long game jam culminating in a small exhibition.

March 2024. Looped Play. at the Visualization Research Center at Hong Kong Baptist University. Commissioned by Peter Nelson and Yang Jing.

February 2023. Spring Salad: a plunderludic gathering. at boshi's in NYC. Work by Bennett Foddy & AP Thomson, Patrick LeMieux & Stephanie Boluk, Alistair Aitcheson, mut moochi, Gurn Group, Jonny Hopkins, Cory Arcangel, Lawra Clark. Curation by plunderludics working group.

December 2022. Babycastles: maybe the last event ever. at babycastles in NYC.

games

Plunderludics Working Group, March 2024. Mario Tag.

mut moochi, February 2023. tapestry.

Gurn Group, February 2023. pl 1, pl 2, pl 3.

Jonny Hopkins, February 2023. Tetris, but all at once, but all at once

Gurn Group, November 2022. Violence: medium

mut moochi, September 2022. Auto Mario

Jonny Hopkins, August 2022. Tetris, but all at once.

tools

(Development ongoing) UnityHawk is a tool for development and distribution of plunderludics using the Unity game engine and the BizHawk emulation platform.